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Hex

Spell

Hex

Nature

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1.5 secTwenty yards

Transforms the enemy into a frog.

Hex

Tooltip

Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 6 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Hex is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 56.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 60.

What it does

Hex is a Nature spell with a 1.5 sec cast, a range of 20 yards and effects that last 6 sec. When cast it applies an aura. The client files the whole spell under the polymorphed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast time1.5 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration6 sec
MechanicPolymorphed
Dispel typeDispel type id 2
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 56
Misc value: 13321, 1
Effect #2Apply Aura (6)
Aura type id 60
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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