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Paralyzing Shots

Spell

Paralyzing Shots

Nature

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Instant castVision Range (AOI)

The Twinfang spits numbing venom at players, inflicting 7 Nature damage on impact and an additional 5 Nature damage every 1 sec for 20 sec.

Paralyzing Shots

Tooltip

The Twinfang spits numbing venom at players, inflicting 7 Nature damage on impact and an additional 5 Nature damage every 1 sec for 20 sec.

Affected players become paralyzed over time, reducing their movement speed by 10% with each tick.

How it works

Paralyzing Shots is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Missile (effect type 32). It triggers Paralyzing Shots.
  2. Effect 2 is Trigger Missile (effect type 32). It triggers Paralyzing Shots.

What it does

Paralyzing Shots is a Nature spell with an instant cast and a range of 100 yards. When cast it launches a missile. It also casts Paralyzing Shots (record #1307269) and Paralyzing Shots (record #1294569).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Trigger Missile (32)
Trigger spell: Paralyzing Shots
Effect #2Trigger Missile (32)
Trigger spell: Paralyzing Shots

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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