How it works
Resurrection is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
- Effect 2 is effect type 108, which the datamine does not name.
What it does
Resurrection is a spell with an instant cast, a range of 100 yards and effects that last 1 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 100 |
| Effect #2 | Effect 108 Misc value: 21 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.