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Ringing

Spell

Ringing

Physical

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1.5 secTwenty yards

Physical spell.

Ringing

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Ringing is built from 2 client effects, applied in this order:

  1. Effect 1 is Open Lock (effect type 33).
  2. Effect 2 is Dummy (effect type 3).

What it does

Ringing is a spell with a 1.5 sec cast and a range of 20 yards. When cast it opens a lock.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range20 yards (Twenty yards)
Cast time1.5 sec
Recovery time1.5 sec
Global cooldownNone
Effect #1Open Lock (33)
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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