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Salvage

Spell

Salvage

Physical

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1.2 secSelf Only

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Salvage

What it does

Salvage is a spell with a 1.2 sec cast and no range (it targets the caster). When cast it creates an item.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast time1.2 sec
EffectCreate Item
RangeSelf Only
Spell ID474222

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Creates

Reagents, skill and price for this recipe

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1.2 sec
Effect #1Effect 90
Misc value: 234725
Effect #2Create Item (24)
Item id 233512

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 9 separate Spell records named "Salvage". This page is record #474222. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#168178cast time: 1 sec; effect types: effect 189; different tooltip textA different effect setup
#168179cast time: 1 sec; effect types: effect 189; different tooltip textA different effect setup
#168180cast time: 1 sec; effect types: effect 189; different tooltip textA different effect setup
#174798cast time: 2 sec; effect types: Create Item; different tooltip textA different effect setup
#176598cast time: 2 sec; effect types: DummyA different effect setup
#220971cast time: 2 sec; effect types: effect 189; different tooltip textA different effect setup
#220972cast time: 2 sec; effect types: effect 189; different tooltip textA different effect setup
#220973cast time: 2 sec; effect types: effect 189; different tooltip textA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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