How it works
Shift Phase, Reset and Despawn [DNT] is built from 4 client effects, applied in this order:
- Effect 1 is effect type 203, which the datamine does not name. It triggers Shift Phase.
- Effect 2 is effect type 140, which the datamine does not name. It triggers spell id 81040.
- Effect 3 is effect type 232, which the datamine does not name.
- Effect 4 is Quest Complete (effect type 16).
What it does
Shift Phase, Reset and Despawn [DNT] is a spell with an instant cast and no range (it targets the caster). When cast it has a Quest Complete effect. It also casts Shift Phase.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 203 Trigger spell: Shift Phase |
| Effect #2 | Effect 140 Trigger spell id 81040 |
| Effect #3 | Effect 232 Misc value: 13730 |
| Effect #4 | Quest Complete (16) Misc value: 55620 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.