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Slyvern Kit Jump [DNT]

Spell

Slyvern Kit Jump [DNT]

Physical

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3 secFifty Five Yards

Physical spell.

Slyvern Kit Jump [DNT]

How it works

Slyvern Kit Jump [DNT] is built from 5 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is effect type 164, which the datamine does not name. It triggers Rescuing.
  3. Effect 3 is effect type 164, which the datamine does not name. It triggers spell id 386238.
  4. Effect 4 is effect type 90, which the datamine does not name.
  5. Effect 5 is effect type 164, which the datamine does not name. It triggers Steria's Spell of Obscurity.

What it does

Slyvern Kit Jump [DNT] is a spell with a 3 sec cast and a range of 55 yards. It also casts Rescuing and Steria's Spell of Obscurity.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range55 yards (Fifty Five Yards)
Cast time3 sec
Effect #1Dummy (3)
Effect #2Effect 164
Trigger spell: Rescuing
Effect #3Effect 164
Trigger spell id 386238
Effect #4Effect 90
Misc value: 195621
Effect #5Effect 164
Trigger spell: Steria's Spell of Obscurity

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.