How it works
Spawn is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Summon (effect type 28).
- Effect 3 is Trigger Spell (effect type 64). It triggers Mounted.
What it does
Spawn is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it summons a creature. It also casts Mounted.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Dummy (3) |
| Effect #2 | Summon (28) Misc value: 214339, 2986 |
| Effect #3 | Trigger Spell (64) Trigger spell: Mounted |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.