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Sticky Resin

Spell

Sticky Resin

Physical

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Instant castSelf Only

Physical spell.

Sticky Resin

How it works

Sticky Resin is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. Its area radius is 300 yards. It triggers Sticky Resin.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Dummy (effect type 3).

What it does

Sticky Resin is a spell with an instant cast and no range (it targets the caster). It also casts Sticky Resin (record #130136).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 140
Radius: 300 yards
Trigger spell: Sticky Resin
Effect #2Dummy (3)
Effect #3Dummy (3)
Effect #4Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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