Tooltip
Throws an axe at an enemy, inflicting Physical damage and knocking them back.
How it works
Throw Axe is built from 3 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 125. Its area radius is 40 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 40 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers spell id 127556.
What it does
Throw Axe is a Physical spell with an instant cast and a range of 40 yards. When cast it deals a percentage of weapon damage (base value 125) in a 40 yard radius and has a Knock Back effect in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Effect #1 | Weapon % Damage (31) Value: 125 Radius: 40 yards |
| Effect #2 | Knock Back (98) Value: 50 Misc value: 50 Radius: 40 yards |
| Effect #3 | Trigger Spell (64) Trigger spell id 127556 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.