Tooltip
Maintaining the nearby fissure with its energy.
How it works
Void Energy is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 93. Its area radius is 30 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 311. Its area radius is 30 yards.
- Effect 3 is Area Aura (Party) (effect type 35). It applies aura type 4.
What it does
Void Energy is a spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura in a 30 yard radius and applies an aura to the party.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Tower 100) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 93 Misc value: 1 Radius: 30 yards |
| Effect #2 | Apply Aura (6) Aura type id 311 Misc value: 1 Radius: 30 yards |
| Effect #3 | Area Aura (Party) (35) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.