Tooltip
An instant strike that deals 110% weapon damage (159.5% if a dagger is equipped) and causes the target to hemorrhage, dealing damage whenever the target takes direct Physical damage. Lasts or 15 sec. Awards 1 combo point.
How it works
Each cast of Hemorrhage costs 35 Energy. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met. The aura is spent after 10 procs.
Hemorrhage is built from 3 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. It scales with 1 times spell power.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 110.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 10. It scales with 0.01 times attack power.
What it does
Hemorrhage is a Physical spell with an instant cast, a range of 5 yards and effects that last 15 sec. When cast it deals a percentage of weapon damage (base value 110) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the Wrath of the Lich King client, build 3.80.2.69874. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 35 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Proc charges | 10 |
| Effect #1 | Effect 121 Spell power coefficient: 1 |
| Effect #2 | Weapon % Damage (31) Value: 110 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 10 Attack power coefficient: 0.01 |
Raw client values from the Wrath of the Lich King client, build 3.80.2.69874. Where the game data carries no name for an id, the id is shown as is.