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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Hemorrhage

Spell

Hemorrhage

Physical

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Rogue

Instant castCombat Range

An instant strike that deals 160% weapon damage (232% if a dagger is equipped).

Hemorrhage

Tooltip

An instant strike that deals 160% weapon damage (232% if a dagger is equipped). When used on a target that is bleeding, opens the wound further to deal an additional 50% of the direct strike's damage over 24 sec. Awards 1 combo points.

Replaces Sinister Strike.

How it works

Each cast of Hemorrhage costs 30 Energy. Casting it triggers a 1 sec global cooldown. Its aura procs every time its trigger condition is met.

Hemorrhage is built from 4 client effects, applied in this order:

  1. Effect 1 is effect type 121, which the datamine does not name. It scales with 1 times spell power.
  2. Effect 2 is Weapon % Damage (effect type 31). Its base value is 160.
  3. Effect 3 is effect type 328, which the datamine does not name. Its base value is 1.
  4. Effect 4 is Dummy (effect type 3). Its base value is 50.

What it does

Hemorrhage is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 160).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Cost30 Energy
Range5 yards (Combat Range)
Cast timeInstant
Global cooldown1 sec
GCD categoryCategory id 133
Proc chanceAlways
Effect #1Effect 121
Spell power coefficient: 1
Effect #2Weapon % Damage (31)
Value: 160
Effect #3Effect 328
Value: 1
Effect #4Dummy (3)
Value: 50

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Comments

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