Enchanting: WoW Forever Profession
Enchanting is a primary profession in World of Warcraft: Forever (Classic Plus). The beta client lists 270 recipes or abilities for it, 60 of which make an item, and 67 of them are in no Classic Era client row we hold.
In-game description: Higher enchanting skill allows you to learn more powerful formulae. Formulae can be found on trainers around the world as well as from quests and monsters.
From the World of Warcraft: Forever beta client tables at build 1.60.1.70124, compared with the Classic Era client at build 1.15.9.70003. Beta client data, and it can change in any beta build before launch on November 4, 2026.
New Enchanting recipes in Forever (67)
Recipes and abilities whose spell id is in no Classic Era client row we hold. Skill-up range is the rank where the recipe turns yellow, then grey.
Enchanting: Apprentice (1-74)
| Recipe or ability | Makes | Reagents | Skill-up range |
|---|---|---|---|
| 5-10 | |||
| 3 x | 10-15 | ||
| 10-15 | |||
| Extracts the magical element(s) from good quality (Green) or better weapons or armor. The targeted item will be DESTROYED and will not be retrievable. | 20-60 | ||
| Permanently enchant bracers to increase the Stamina of the wearer by $7419s1. | 20-25 | ||
| 20-25 | |||
| 30-65 | |||
| Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by $7419s1. | 70-110 |
Enchanting: Journeyman (75-149)
| Recipe or ability | Makes | Reagents | Skill-up range |
|---|---|---|---|
| 75-115 | |||
| Permanently enchant bracers so that the defense skill of the wearer is increased by 3. | 80-120 | ||
| Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by $7442s1. | 80-120 | ||
| Enchant a piece of chest armor so it has a 2% chance per hit of giving you 10 points of damage absorption. Cannot occur more often than once every 5 sec. | 90-130 | ||
| Permanently enchant a cloak so that it increases the resistance to all schools of magic by $7452s1. | 95-135 | ||
| Creates Blackfathom Mana Oil. | 100-120 | ||
| Permanently enchant bracers so they increase the wearer's Stamina by 3. | 2 x | 100-140 | |
| Permanently enchant bracers so they increase the wearer's Spirit by 3. | 105-145 | ||
| Permanently enchant a piece of chest armor so that it increases the Stamina of the wearer by 3. | 105-145 | ||
| Permanently enchant bracers to give +3 Intellect. | 110-150 | ||
| Permanently enchant a cloak to increase armor by $ec1. | 2 x | 110-150 | |
| 110-150 | |||
| Permanently enchant bracers so they increase the wearer's Agility by 3. | 115-155 | ||
| Permanently enchant bracers so they increase the wearer's Strength by 3. | 3 x | 115-155 | |
| Permanently enchant a piece of chest armor so that it increases the Intellect of the wearer by 3. | 2 x | 115-155 | |
| Permanently enchant bracers so they increase the wearer's healing spells by up to 8 and damage spells by up to 3. | 2 x | 120-160 | |
| Permanently enchant a Melee Weapon to do 2 additional points of damage to Beasts. | 2 x | 120-160 | |
| Permanently enchant a Melee Weapon to do 1 additional point of damage. | 120-160 | ||
| 120-160 | |||
| Permanently enchant a Two-Handed Melee Weapon to add 5 to Intellect. | 4 x | 130-170 | |
| Permanently enchant a Two-Handed Melee Weapon to do 4 additional points of damage. | 130-170 | ||
| Permanently enchant a shield so that it increases the Stamina of the bearer by 3. | 130-170 | ||
| 130-170 | |||
| Permanently enchant a Two-Handed Melee Weapon to add 5 to Spirit. | 135-175 | ||
| Permanently enchant a cloak to grant +3 Agility. | 135-175 | ||
| 2 x | 140-145 | ||
| Permanently enchant a cloak to increase armor by $ec1. | 3 x | 140-180 | |
| Permanently enchant a shield to increase its armor by 30. | 140-180 | ||
| Permanently enchant a Melee Weapon to have a chance to grant Insight when you cast a spell, increasing Spirit by $1299796s1% for $1299796d. | 10 x | 140-180 | |
| Permanently enchant a Melee Weapon to trigger Recovery when you are Parried or Dodged, healing you for $1248759s1% of your maximum health. Cannot occur more often than once every $s1 sec. | 6 x | 140-180 | |
| Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases. | 8 x | 140-180 | |
| 4 x | 140-180 | ||
| 140-180 | |||
| 2 x | 140-180 | ||
| 2 x | 140-180 | ||
| 140-180 | |||
| 2 x | 140-180 | ||
| 140-180 | |||
| Permanently enchant a bracer so it increases the wearer's Spirit by 4. | 145-185 | ||
| Permanently enchant a piece of chest armor to increase the Stamina of the wearer by 4. | 2 x | 145-185 |
Enchanting: Expert (150-224)
| Recipe or ability | Makes | Reagents | Skill-up range |
|---|---|---|---|
| Permanently enchant a pair of boots so they increase the wearer's Agility by 3. | 3 x | 150-190 | |
| Permanently enchant a pair of boots so they increase the wearer's Stamina by 3. | 4 x | 150-190 | |
| Permanently enchant a cloak so that it increases resistance to fire by 10. | 150-190 | ||
| Permanently enchant a bracer so it increases the wearer's Stamina by 4. | 155-195 | ||
| Permanently enchant a shield to give 3 spirit. | 155-195 | ||
| Permanently enchant a cloak so that it increases resistance to shadow by 10. | 160-200 | ||
| 160-180 | |||
| Permanently enchant a bracer so it increases the wearer's Agility by 4. | 165-205 | ||
| Permanently enchant a bracer so it increases the wearer's Strength by 4. | 165-205 | ||
| Enchant a piece of chest armor so it has a 5% chance per hit of giving you 25 points of damage absorption. Cannot occur more often than once every 5 sec. | 165-205 | ||
| Permanently enchant a Melee Weapon to do 2 additional points of damage. | 165-205 | ||
| Permanently enchant a Two-handed Melee Weapon to do 5 additional points of damage. | 170-210 | ||
| Permanently enchant a piece of chest armor to increase the Intellect of the wearer by 4. | 170-210 | ||
| Permanently enchant gloves to grant +2 fishing skill. | 170-210 | ||
| Permanently enchant gloves to grant +2 herbalism skill. | 170-210 | ||
| Permanently enchant gloves to grant +2 mining skill. | 170-210 | ||
| Permanently enchant a bracer so it increases the wearer's Intellect by 5. | 175-215 | ||
| Permanently enchant a piece of chest armor to grant +2 to all stats. | 175-215 | ||
| Permanently enchant a cloak to give 60 additional armor. | 175-215 | ||
| Permanently enchant a shield to give 5 Stamina. | 175-215 | ||
| 175-215 | |||
| 175-215 | |||
| Permanently enchant boots to give +4 Agility. | 180-220 | ||
| Permanently enchant a piece of chest armor to give +6 Stamina. | 2 x | 180-220 | |
| Permanently enchant bracers to give +5 Spirit. | 185-225 | ||
| Permanently enchant boots to give +4 Stamina. | 2 x | 190-230 | |
| Permanently enchant bracers to give +5 Defense. | 190-230 | ||
| Permanently enchant bracers to give +5 Stamina. | 3 x | 190-230 | |
| Permanently enchant a cloak to give 12 Fire Resistance. | 195-235 | ||
| Permanently enchant a Melee Weapon to do 6 additional points of damage to Beasts. | 195-235 | ||
| Permanently enchant a Melee Weapon to do 6 additional damage against Elementals. | 195-235 | ||
| 195-235 | |||
| 195-235 | |||
| Permanently enchant bracers to give +5 Strength. | 200-240 | ||
| Teaches you how to permanently enchant a piece of chest armor to reflect 9 damage back to the attacker when the bearer is struck in Melee. | 200-240 | ||
| Permanently enchant a shield to give 5 Spirit. | 200-240 | ||
| Permanently enchant a Weapon to cause all spells and attacks to sometimes deal $439164s1 additional damage to mechanical creatures. | 4 x | 200-235 | |
| Permanently enchant a piece of chest armor to give +6 Intellect. | 205-245 | ||
| 205-245 | |||
| Permanently enchant boots to give +4 Spirit. | 2 x | 210-250 | |
| Permanently enchant a weapon to grant up to 15 additional frost damage when casting frost spells. | 210-250 | ||
| 210-230 | |||
| Permanently enchant a shield to give +2% chance to block. | 215-255 | ||
| Permanently enchant a Melee Weapon to do 3 additional points of damage. | 215-255 | ||
| Permanently enchant a Two-handed Melee Weapon to do 6 additional points of damage. | 2 x | 220-260 | |
| Permanently enchant a piece of chest armor to grant +2 to all stats. | 220-260 | ||
| Permanently enchant gloves to grant +5 skinning skill. | 220-260 | ||
| 220-260 |
Enchanting: Artisan (225-300)
Enchanting: Above 300
Enchanting: Other abilities
| Recipe or ability | Makes | Reagents | Skill-up range |
|---|---|---|---|
| Allows an enchanter to enchant basic items up to a maximum potential skill of 75. Requires Dusts and Essences found by disenchanting magic items. | |||
| Allows an enchanter to enchant weapons and armor up to a maximum potential skill of 150. | |||
| Allows an enchanter to put masterful enchantments on weapons and armor up to a maximum potential skill of 225. | |||
| Allows an enchanter to put masterful enchantments on weapons and armor up to a maximum potential skill of 300. | |||
| $@spelldesc7411 | |||
| $@spelldesc7412 | |||
| $@spelldesc7413 | |||
| $@spelldesc13920 |
Unnamed entries
The client also lists 2 ability ids for Enchanting with no spell name in this build; they are left out above.
More World of Warcraft: Forever professions
Background
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