How it works
Its aura procs every time its trigger condition is met.
Implosion is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1000. It scales with 1 times spell power. Its area radius is 20 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its area radius is 45 yards.
- Effect 3 is Dummy (effect type 3). Its base value is 1.
What it does
Implosion is a Fire spell with a 10 sec cast and a range of 30 yards. When cast it deals Fire damage (base value 1000) in a 20 yard radius and applies an aura in a 45 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 10 sec |
| Proc chance | Always |
| Effect #1 | School Damage (2) Value: 1000 Spell power coefficient: 1 Radius: 20 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Radius: 45 yards |
| Effect #3 | Dummy (3) Value: 1 |
Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.
Implosion sounds
The sounds the game plays when Implosion is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
FlamestrikeSoundKit 3077
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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