Tooltip
Roars at an enemy, paralyzing it with terror for 8 sec. and causing all other nearby enemies to flee in fear.
How it works
Its aura procs every time its trigger condition is met.
Intimidating Roar is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 8 yards.
What it does
Intimidating Roar is a spell with an instant cast, a range of 10 yards and effects that last 8 sec. When cast it applies an aura and applies an aura in an 8 yard radius. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the WoW Forever beta client, build 1.60.1.70532. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Very Short Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Mechanic | Fleeing |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 26 |
| Effect #2 | Apply Aura (6) Aura type id 7 Radius: 8 yards |
Raw client values from the WoW Forever beta client, build 1.60.1.70532. Where the game data carries no name for an id, the id is shown as is.
Intimidating Roar sounds
The sounds the game plays when Intimidating Roar is cast and lands, straight from the client. Press play, or open a kit for every file and the download formats.
Joined in the WoW Forever beta client: spell visual, then visual kit, then SoundKit, then the sound file. Browse every game sound in the sound archive.
WoW Forever
WoW Forever: what our data shows
A sighting in the beta client is a fact from our own database; the launch roster is Blizzard’s to finalize. World of Warcraft: Forever launches November 4, 2026. World of Warcraft: Forever is Classic+, launching November 4
Comments
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