All the total death statistic does is annoy the &*!@ out of people. Death due to lag. Death due to game bugs. Death due to poor development. By all means, keep the meaningful death counters - death in Battlegrounds and Dungeons, death to World Bosses, Death from Falling, Drowning etc - just remove this stupid statistic that does little more than remind you that you half your death count is down to bull@#$%
Achievements › Statistics › Deaths
How to Earn
ObjectivesTotal deaths
What It Tracks
1 criterion from the current game data.
Other objectives (1)
Objectives the game data describes in text only.
- Total deaths
Details
- Category
- Statistics › Deaths
- Points
- None (Feat of Strength)
- Faction
- Both factions
- Requirements
- 1 criteria line
More like this
Other achievements in Deaths.
Deaths from drowningDeaths from drowningDeaths from fallingDeaths from fallingDeaths from fatigueDeaths from fatigueDeaths from fire and lavaDeaths from fire and lavaRaised by death knightsRaised by death knightsRebirthed by druidsRebirthed by druidsRedeemed by paladinsRedeemed by paladinsRestored by paladinsResurrected by priestsResurrected by priestsResurrected by soulstonesResurrected by soulstones
Community notes from Wowhead · 2 comments
The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
This is one way to tell a great deal about how someone plays. A reckless player is far more prone to having a higher death to level ratio than a cautious one.
Personally? I consider it to be a high score, and an achievement to get one death of every type possible.