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Pet Journal

Experiment 13

Mechanical

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Vendor

The name implies that there were 12 experiments done before this one that were less effective than sticking some guns onto a mechanical tiger. What could those have possibly been?

Abilities

  • Build TurretUnlocks at level 20 · Slot 3 · Mechanical ability · 2 rounds cooldownBuilds a turret that assaults the enemy team's front pet, dealing damage each round., Each turret lasts.
  • HaywireUnlocks at level 15 · Slot 2 · Mechanical ability · 3 rounds cooldownHit Chance, Goes haywire, dealing damage., Haywire continues.
  • Ion CannonUnlocks at level 2 · Slot 2 · Mechanical ability · 5 rounds cooldownHit Chance, Instantly deals Mechanical damage. The user must recharge for two rounds afterwards., While recharging, you cannot perform any other actions.
  • Mega JoltUnlocks at level 4 · Slot 3 · Mechanical abilityHit Chance, Discharge a massive jolt of electricity at the target, dealing instantly, then shocking the target damage every round.
  • U-238 RoundsUnlocks at level 1 · Slot 1 · Mechanical abilityHit Chance, Fires 1-2 Uranium rounds at the target, dealing damage per attack., Fires an additional time if the user attacks first.
  • ZapUnlocks at level 10 · Slot 1 · Mechanical abilityHit Chance, Launches an electrical bolt at the target, dealing damage.
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Experiment 13

Pet Facts

Acquired byVendor
Taught byExperiment 13
Summon spellExperiment 13
In-game NPCExperiment 13

Experiment 13: ability choices and unlocks

The table connects Experiment 13 to its recorded abilities, grouped by combat slot. Open an ability to inspect its effects and other pets with the same move.

Recorded moveset for Experiment 13. Levels refer to the pet.
AbilitySlotUnlock level
U-238 RoundsSlot 11
ZapSlot 110
Ion CannonSlot 22
HaywireSlot 215
Mega JoltSlot 34
Build TurretSlot 320
  • Slot 1 pairs U-238 Rounds (level 1) with Zap (level 10). These share a slot; a loadout cannot use both at once.
  • Slot 2 pairs Ion Cannon (level 2) with Haywire (level 15). These share a slot; a loadout cannot use both at once.
  • Slot 3 pairs Mega Jolt (level 4) with Build Turret (level 20). These share a slot; a loadout cannot use both at once.

Before leveling this pet for a team, check which of these alternatives your plan needs. Compare its in-game health, power and speed with the requirements of the encounter. A matching ability name alone does not establish that two pets are interchangeable.

Where it comes from

How to Obtain

Vendor

Buy it from Burt Macklyn in Burning Steppes, then use the item to learn the pet.

VendorBurt Macklyn
Cost3

Where it comes from

The sources Experiment 13 names in its in-game collection entry, each with its own page.

Where to Find It: Burning Steppes

Burning Steppes mapUnder AttackChiselgrip

The game data places this pet in Burning Steppes but records no spawn coordinates. The gold pins are the zone's own landmarks from the game data, not this pet's spawn points.

3D Model

First-party render from the game files. Model © Blizzard Entertainment.

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