Fran & Riddoh
3rd Fight of Brawlers Club Rank 2One of the more frustrating fights purely due to its relative length. You first have to kill Riddoh, who is the giant ogre holding Fran on his back. Fran will continously cast Throw Dynamite at you, and if possible you should avoid by continuously moving.
Every now and then Fran will throw a fan of landmines around himself (and likely you). This fan will look like a C. You must leave through the opening in the circle before Fran detonates the landmines. They do not kill, however one landmine can bring even the toughest warriors to their last breath.
Once Riddoh Dies, Kill fran by following the same procedure, and move on.
Elite
Fran
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
Bran and Hodor from A Song of Ice and Fire/Game of Thrones, anyone? I mean, Riddoh does say his name when he dies, and Fran is riding Riddoh's back. Also, if you kill Riddoh before Fran, Fran will just sit there as if he were crippled, as Bran is.
While Fran & Riddoh are two opponents, Fran is mounting Riddoh, so it is as if you were fighting only one opponent. They have the following abilities:
Riddoh's melee attack does between 10k and 15k damage.
Fran will often Throw Dynamite at you. It explodes when it touches the ground, dealing Dynamite Blast damage to you.
Riddoh will often use Throw Net, which will trap you for 5 seconds. After a few seconds, Fran will surround you with explosives (Goblin Device). After 3 seconds, the explosives will explode, dealing Explosion damage to you if you are still within 5 yards.I advise you to kill Riddoh and Fran at the same time, as I believe that the fight is easier when they are both alive.
If Riddoh dies first, then Fran will start using Throw Dynamite a lot more frequently.
If Fran dies first, then Riddoh will enrage (Frenzied Riddoh) and deal 250% increased damage.To successfully complete the fight, you need to move from time to time to avoid the dynamite that Fran throws at you. If you are a ranged DPS, then you can root or slow Riddoh so that you can stay away from him and avoid his melee attacks. Melee players will need to remain at melee range, but all melee classes have good mitigation tools against physical attacks.
Riddoh's trap will ALWAYS expire before Fran's explosives detonate. So, you should be ready to move to a safe distance from the explosives as soon as the trap disappears. If you are too slow to react, you will most likely take Explosion damage.
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
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Level and Map Tracking
The game data tunes Fran for levels 80 to 90.