After
11 victories (15 now :)quite a lot of victories in a row i believe this is a very reliable team to carry a low level (10+) pet in this daylie (worst i faced was a lvl 10 mechanic that got failsaved in his round against Bloom, but 2 lvl 7 also passed the test) or to go for the achievement with the Elekk Plushie :D1) Lil'Bling = 2,2,1
2) Carry pet (lvl 10+)
3) Toothy = 1,1,2 (but i believe any pet with this combo or similar will do.)Update to WoD: Ironclaw Scuttler or Kelp Scuttler can be captured at high level and with skills 1,?,2 can down Toothhy on 2 hits
Grizzle:
Start with Lil'Bling using Extra Plating followed by Make It Rain (pass the stun round if needed) and go Inflation.
The fight usually ends with Bling (at about half health) casting a 2nd Make It Rain during the 2nd round of the sleepy bear.Beakmaster:
Lil'Bling re-cast Extra Plating followed by Inflation (you used Make It Rain last round to down the bear)
If Bling is not stunned during the fight he will probably die in the same round as Beakmaster (sometimes Beakmaster will outlast Bling for 1 round. One fight Bling got to hit Bloom once, hurray for the double damage!)
Note: The main decision you have to make here is whether or not cast another Make It Rain: the way i see it, you should always let your enemy with the double damage debuff, so if by casting another Make It Rain you risk dropping the debuff, simply go Inflation again.
- If your Bling dies before Beakmaster, you may use your carry pet to finish Beakmaster (he should be taking double damage the next two rounds, so i recommend this approach), or you can bring Toothy and use Surge.Bloom:
Note: Don't bring your carry pet after Bloom casts Entangling Roots, or he will take high damage and stay rooted in the fight for 2 more rounds.
After Toothy enters the fight it should be over in 3 or 4 rounds.
Open with RIP, followed by Blood In The Water, and finish Bloom with one (or maybe two) SurgesHope you guys enjoy this daylie from now on ;)
Humanoid
Major Payne
Grand Master Pet Tamer
The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.
This is a pet tamer that a lot of people have trouble with, and I've gotten good responses on my Pandaren Spirit Tamer and Aki strats, so hopefully I can help those of you trying to take down this jerk. Keep in mind that level 25 pets aren't required, and although "Grizzle - Mechanical, Beakmaster - Elemental, Bloom - Aquatic" is a great cliffnotes version, I'm going to help explain the fights so you know why those are the best, and what else can be used if you don't yet have them. You aren't going to get much out of a daily if you beat it based on luck, and my goal is for this fight to become routine for you. Once you beat Payne, every other tamer in the game seems easier by comparison.
The pets don't always appear in the order listed, but you can run from the fight and go back again or switch your own order of pets if you'd like more choice in your set up. Eventually you'll get a line-up you're more comfortable with.
Grizzle, Beast - Bash, Hibernate, Rampage
1806 HP, 276 Speed, 276 Attack
For Grizzle, the most difficult pet of Major Payne, damage is going to be more important than defense. And don't get me wrong - he hits like a truck, and he starts off the match by stunning you. The defensive choice would be a Flying pet, due to the onslaught of Rampage being less effective against Flyers. However, Hibernate's incremental heals are a huge barrier we're going to have to deal with, so instead, we should choose a Mechanical pet and burn him down. Because Mechanicals hit Beasts very hard and hacking through Hibernate is the most difficult task you'll have here, I'd absolutely recommend them over any other choice.Alternatively, we could pick a Flying pet with the Lift-Off nuke; Flying pets get first turn status due to their speed, so you can use Lift-Off at the beginning of the match to avoid the Bash stun, and try your hardest to DPS through hibernate. But whomever you utilize, just don't use Humanoid abilities against this guy, and don't send out critters. Once Grizzle's down, take a deep breath of relief and trudge on, soldier. (Of note, when I initially beat him, I used a Dragonkin with a self-heal and nuke.)
Typical attack script pattern: Bash, Rampage (1), Rampage (2), Rampage (3), Hibernate (1), Hibernate (2), Hibernate (3)
Beakmaster X-225, Mechanical - Batter, Shock and Awe, Wind-Up
1481 HP, 305 Speed, 305 Attack
For Beakmaster, there are no tricks here - this guy is a straight-up Mechanical. That means all of his moves hit hard against Beasts and he's resistant to Magic abilities, but he's weak in every way against Elementals. Field an Elemental and you'll take him down quickly. The more difficult move to deal with here is Shock and Awe, which the tooltip says only has a 25% chance to stun you, but it seems to stun more often than not. (This will become surprisingly consistent once you reach the legendary-level pets.)Although Elemental is the absolute best type to use against Beakmaster, you don't have to freak out if you don't have one. Instead, pick the highest level pet you own that has a set of Elemental abilities (as long as that pet that isn't a Beast), like Mr Chilly, Father Winter's Helper, or Lil' KT (it also helps quite a bit if this non-Elemental pet is 25). Beakmaster will be doling out more damage against these pets, but you'll take him down with HP to spare. Be warned though - he's a Mechanical, meaning he will ressurect after dying with 20% health. Use your hardest hitting move and hope it's enough to floor him before you die!
Typical attack script pattern: Shock and Awe, Wind Up (damage increase), Batter, Wind Up (attack), Batter
Bloom, Elemental - Entangling Roots, Lash, Soothing Mists
1672 HP, 305 Speed, 276 Attack
For Bloom, I'd like to introduce you folks to what's going to become one of your favorite pet types: Rapana Whelk and the Snail family (a great band name as well, for any of our Wowhead musicians). Rapana Whelk is the favorite here because he's one of the faster Snails, and he's caught in the Dread Wastes at level 24 - once caught, he goes down to level 22, a mere 3 levels from the max. Most Snails share the same abilities, and because of that fact, they're the best Elemental killers in the game - Shell Shield provides a decent defense bonus, Acidic Goo increases damage done, and Dive is a powerful anti-Ele nuke.And the most important aspect of these adorable little balls of snot - these are Critters, not Aquatic. All Elemental moves are weak against Critters. You'll find catching a rare Rapana Whelk a very worthy time investment, especially when it comes time to fight the Spirit Tamers.
Alternatively, you can use any Aquatic-type with Aquatic abilities against Bloom, such as a frog or waterbugs. Bloom is definitely the easiest of Payne's pets; after he's down for the count, collect your prize, and get ready for the Cataclysm trainers!
Typical attack script pattern: Entangling Roots, Soothing Mists, Lash, Lash
Also see my strats for:
Aki the Chosen
Burning Pandaren Spirit
Flowing Pandaren Spirit
Thundering Pandaren Spirit
Whispering Pandaren Spirit
Major Payne – Icecrown – Level 25
Quickteam List – Mechanical, Elemental, Aquatic
Pet 1: Grizzle – Beast – Use Mechanical
Pet 2: Beakmaster X-225 – Mechanical – Use Elemental
Pet 3: Bloom – Elemental – Use Aquatic
Details
This roster comes from the current game client's data files, so it is not a complete list of every NPC in the game - older world NPCs that are no longer in the modern client are absent.
Community notes from Wowhead · 546 comments
Top 3 shown aboveThe comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.
The top 3 are shown in Top Comments above. Read all 546 on Wowhead.
Level and Map Tracking
The game data tunes Major Payne for levels 25 to 30, Wrath of the Lich King content.