
Dungeon - The War Within
City of Threads
4 encounters, 30 boss abilities and 28 drops, with the Adventure Guide’s own ability and strategy notes for each fight. Every drop links to its item page; tradeable drops carry a live Auction House price.
Deep within the City of Threads lies the Transformatory - a once hallowed hall of nerubian evolution. Now, this place is used to transform "worthy" nerubians into the powerful ascended. The Weaver and the Vizier will stop at nothing to see the process brought to a grinding halt, before it consumes all of Azj-Kahet.
Quick Facts
| Type | Dungeon |
|---|---|
| Expansion | The War Within |
| Encounters | 4 |
| Boss abilities | 30 |
| Drops | 28 |
| Item level | 437 |
| Tradeable drops | 0 |
Difficulties and Lockouts
City of Threads has 5 difficulties in the game data: Mythic resets daily; Normal, Heroic, Mythic Keystone and Follower can be run again at any time.
| Difficulty | Players | Level range | Lockout |
|---|---|---|---|
| Normal | 5 | 80 | None |
| Heroic | 5 | 80 | None |
| Mythic | 5 | 80 | Daily |
| Mythic Keystone | 5 | None | |
| Follower | 5 | 80 | None |
Mythic+ timer, City of Threads: 35:00 (+2 at 28:00, +3 at 21:00).
Loot Table Value
Every one of City of Threads’s 28 drops is Bind on Pickup, so none of this loot can ever reach the Auction House. The table below the bosses is the complete reward list; its value is item level, not gold.
Where It Is
The entrance to City of Threads is in City of Threads at 44.5, 12.4.
3D Model
First-party render from the game files. Model © Blizzard Entertainment.
Instance Map
The Adventure Guide places 4 bosses of City of Threads on 2 maps. Numbers follow the encounter order; each links to that fight below.
City of Threads
1Orator Krix'vizk2Fangs of the Queen- 1 Orator Krix'vizk 60.0, 26.8
- 2 Fangs of the Queen 70.5, 48.8
City of Threads
3The Coaglamation4Izo, the Grand Splicer- 3 The Coaglamation 50.0, 47.0
- 4 Izo, the Grand Splicer 50.1, 78.4
Encounters
Orator Krix'vizk
Orator Krix'vizk of the Fifth Strand desires nothing more than ascension, and spends his days extolling the virtues of Queen Ansurek in hopes of gaining her favor. Despite his obsession, he is not without his defenses. Should any cross the Orator, they will find the sound of his bark is far, far worse than his bite.
Abilities & Strategy
Overview
Orator Krix'vizk uses Chains of Oppression to force players to fight him at close range as he attempts to Terrorize them. Upon reaching 100 energy, Krix'vizk torments players with Vociferous Indoctrination inflicting heavy damage and forcing them to run from his Lingering Influence.
Tanks
- Chains of Oppression affects players if they move too far from Orator Krix'vizk, or if he moves too far from them.
- Subjugate inflicts heavy damage and greatly reduces your movement speed.
Damage Dealers
- Chains of Oppression affects players if they move too far from Orator Krix'vizk, or if he moves too far from them.
- Players hit by Terrorize suffer heavy damage and are forced to cower in fear.
Healers
- Chains of Oppression affects players if they move too far from Orator Krix'vizk, or if he moves too far from them.
- Players hit by Terrorize suffer heavy damage and are forced to cower in fear.
- Vociferous Indoctrination inflicts significant damage to all party members.
Loot
6 drops · item level 437 · 6 slots (Feet, Hands, Trinket, Two-Hand, Waist, Wrist) · all Bind on Pickup
Fangs of the Queen
Twins Nx and Vx were born together, raised together, and trained in the ways of subterfuge and assassination together. A deadly pair, they earned their ascension together as well. Together they now serve as Fangs of the Queen, taking out any would-be threats to Ansurek's reign with relish.
Abilities & Strategy
Overview
Nx unleashes Shade Slashes while Vx conjures Ice Sickles from the sidelines. Upon reaching 100 energy, Nx and Vx exchange their power during Synergic Step, swapping positions. Vx then slices away with Rime Dagger and Nx steps into the shadows with Shadow Shunpo.
Tanks
- When Nx uses Shade Slash, his Echoing Shades repeat previous casts in the same location.
- The target of Vx's Freezing Blood can end up Frozen Solid if they don't have allies nearby.
- Ice Sickles strike all players between Vx and her target.
Damage Dealers
- Allies affected by Freezing Blood can be warmed by standing near them.
- Ice Sickles strike all players between Vx and her target.
- Shade Slash, Duskbringer, and Synergic Step inflict heavy damage to players who fail to avoid them.
Healers
- Rime Dagger and Duskbringer inflict heavy damage to all players.
- Ice Sickles strike all players between Vx and her target.
- Shade Slash, Duskbringer, and Synergic Step inflict heavy damage to players who fail to avoid them.
Stage One: Nx, the Shrouded Fang
Nx
Vx
Stage Two: Vx, the Frosted Fang
Loot
7 drops · item level 437 · 7 slots (Chest, Held In Off-hand, Legs, One-Hand, Shoulder, Trinket +1 more) · all Bind on Pickup
Izo, the Grand Splicer
Evolution has long been a central part of nerubian life, and none possess greater passion or mastery of this process than Izo. Granted the methods of ascension by Ansurek, Izo pursues this path of perfection with determination, and little concern for who she serves, to what end, or at what cost.
Abilities & Strategy
Overview
Izo creates a set of Shifting Anomalies, then shows off her mastery of transformation with Umbral Weave and Tremor Slam. Upon reaching 100 energy, Izo attempts to eliminate her target and anyone near them with Process of Elimination.
Tanks
- Shifting Anomalies inflict damage and knock back players on contact.
- Process of Elimination inflicts heavy damage to Izo's target and to nearby players.
Damage Dealers
- Webs created by Umbral Weave can be attacked and destroyed.
- Shifting Anomalies inflict damage and knock back players on contact.
- Process of Elimination inflicts heavy damage to Izo's target and to nearby players.
Healers
- Shifting Anomalies inflict damage and knock back players on contact.
- Process of Elimination inflicts heavy damage to Izo's target and to nearby players.
- Splice inflicts significant damage to all party members.
Loot
8 drops · item level 437 · 8 slots (Chest, Finger, Head, Legs, One-Hand, Shoulder +2 more) · all Bind on Pickup
The Coaglamation
The Grand Splicer's evolutionary experiments often result in by-products of waste and sludge. This abhorrent glop may appear useless to some, but to Izo's clever ingenuity, it offers excellent material components for more experiementation--and a vicious monstrosity waiting to come to life.
Abilities & Strategy
Overview
The Coaglamation casts Viscous Darkness to release orbs of black blood that move towards the The Coaglamation to heal it. Players can intercept orbs of black blood to prevent them from reaching The Coaglamation, but are afflicted with Corrupted Coating each time they come into contact with an orb of black blood.
Tanks
- [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it.
- Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved.
- [Blood Surge] creates pools of black blood.
Healers
- [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it.
- Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved.
- [Dark Pulse] inflicts significant damage to all players.
Damage Dealers
- [Viscous Darkness] causes orbs of black blood to move towards The Coaglamation that players can intercept. Orbs of black blood that touch the Coaglamation heal it.
- Players that intercept orbs of black blood are afflicted with [Corrupted Coating] which absorbs healing recieved.
- [Dark Pulse] inflicts significant damage to all players.
Loot
7 drops · item level 437 · 7 slots (Chest, Feet, Hands, Neck, Shield, Trinket +1 more) · all Bind on Pickup
Achievements
5 achievements tied to City of Threads, worth 40 achievement points in total.
Mythic: City of Threads Guild RunDefeat Izo, the Grand Splicer in City of Threads on Mythic difficulty while in a guild group.10
City of ThreadsDefeat Izo, the Grand Splicer in City of Threads.10
Heroic: City of ThreadsDefeat Izo, the Grand Splicer in City of Threads on Heroic difficulty or higher.10
Mythic: City of ThreadsDefeat Izo, the Grand Splicer in City of Threads on Mythic or Mythic Keystone difficulty.10
Keystone Hero: City of ThreadsComplete City of Threads at Mythic Level 10 or higher, within the time limit.Max Level Unlock: Teleport to City of Threads
More The War Within Dungeons
Other dungeons from the same expansion.