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Terrorize

Spell

Terrorize

Shadow

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3 secExtended Range

Orator Krix'vizk unleashes a terrifying screech toward a player, inflicting 35 Shadow damage to players in a cone in front of him and forcing them to cower in fear for 4 sec.

Terrorize

Tooltip

Orator Krix'vizk unleashes a terrifying screech toward a player, inflicting 35 Shadow damage to players in a cone in front of him and forcing them to cower in fear for 4 sec.

How it works

Terrorize is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 50 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the fleeing mechanic. Its area radius is 50 yards.

What it does

Terrorize is a Shadow spell with a 3 sec cast, a range of 50 yards and effects that last 4 sec. When cast it deals Shadow damage (base value 35) in a 50 yard radius and applies an aura with the fleeing mechanic in a 50 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range50 yards (Extended Range)
Cast time3 sec
Duration4 sec
Effect #1School Damage (2)
Value: 35
Radius: 50 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Fleeing
Radius: 50 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Terrorize appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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