Item Set
Major Mojo Infusion
2 pieces and 1 set bonus from the current retail game data.
Set Facts
- Pieces
- 2
- Item level
- 29
- Quality
- Rare
- Bonus tiers
- 2 pieces
- Binding
- Binds when picked up
Set Bonuses
Set Pieces (2)
Band of JinFingerItem level 295 Agility6 Stamina5 Critical Strike
Seal of JinFingerItem level 296 Stamina7 Critical Strike4 Agility or Strength
What the full set adds
The single piece in Major Mojo Infusion carries 4 Agility or Strength, 6 Stamina and 7 Critical Strike. The current build records 2 item versions of those 1 piece, one per difficulty, and the totals here take the highest item level version of each slot.
- Agility or Strength
- 4 on 1 piece
- Stamina
- 6 on 1 piece
- Critical Strike
- 7 on 1 piece
Agility or Strength is the primary stat, and Critical Strike is the only secondary rating the set carries, at 7 across 1 piece.
Armor, slots and requirements
Major Mojo Infusion is a set covering Finger, recorded in the current build as 2 items across those 1 piece.
That leaves Head, Neck, Shoulder, Back, Chest, Wrist, Hands, Waist, Legs, Feet and Trinket to be filled from outside the set, 11 of the twelve armor slots.
Every piece is item level 29 and needs character level 25.
Every piece binds when it is picked up, so no part of this set can be traded or bought from another player.
The client files the set under Classic.
Sold to a vendor those 1 piece return 5g.
Wearing the set
The set has one bonus and it needs 2 of its 1 piece.
The 2 piece bonus asks for more pieces than the 1 this set lists, so the pieces that complete it are recorded elsewhere in the game files.
No bonus changes recorded since tracking began with patch 12.0.7.68887.