Verified - US Auction House - Crafting material
Armor Spikes
Optional Reagents
Verified US market
Commodities share one Auction House per region, so this price applies account-wide on US realms. Verify in-game before you trade.
Armor Spikes details
| Type | Optional Reagents |
|---|---|
| Item level | 62 |
| Max stack | 200 |
| Vendor sell price | 5 gold |
| Expansion | Dragonflight |
| First seen in our data | build 12.0.7.68887 |
Read from the 12.1.0.69933 game build. Prices are US Auction House data.
Armor Spikes quality ranks
Rank 1:
Armor Spikes17 gold
Rank 2: Armor Spikes (this page)546 gold
Rank 3:
Armor Spikes7,500 gold
Armor Spikes comes in 3 quality ranks in the current game data, from Rank 1 to Rank 3. Each rank is a separate item with its own Auction House listing.
Rank 3 lists at 7,500 gold51 silver, 43457% more than Rank 1 at 17 gold22 silver.
What Armor Spikes is used in
Blacksmithing
| Recipe | Skill tier and category | Needs | Other reagents | Makes | Lists at (US) | Reagents per craft |
|---|---|---|---|---|---|---|
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Shields, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Blacksmithing, Armor, grey at 100 | 1 optional |
Leatherworking
| Recipe | Skill tier and category | Needs | Other reagents | Makes | Lists at (US) | Reagents per craft |
|---|---|---|---|---|---|---|
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Mail Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional | |||||
| Dragon Isles Leatherworking, Leather Armor, grey at 100 | 1 optional |
Tailoring
| Recipe | Skill tier and category | Needs | Other reagents | Makes | Lists at (US) | Reagents per craft |
|---|---|---|---|---|---|---|
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional | |||||
| Dragon Isles Tailoring, Garments, grey at 100 | 1 optional |
"Needs" is how many one craft consumes. Reagent cost adds up the required materials at the cheapest current listing of each; it is left blank when any reagent has no live price. Recipes, quantities, products and skill tiers are read from the game data.
Crafting value of Armor Spikes
Armor Spikes goes into 34 recipes: 16 in Leatherworking, 9 in Blacksmithing and 9 in Tailoring. They come from Dragon Isles Blacksmithing, Dragon Isles Leatherworking and Dragon Isles Tailoring.
In 34 recipes it fills an optional slot rather than a required one, so it is left out of those crafts' reagent cost.
How to make Armor Spikes
| Recipe | Profession | Skill tier and category | Reagents | Makes | Reagents per craft (US) |
|---|---|---|---|---|---|
| Blacksmithing | Dragon Isles Blacksmithing, Optional Reagents, grey at 40 |
| 624 gold |
Armor Spikes (Dragon Isles Blacksmithing) combines 30 Serevite Ore, 15 Khaz'gorite Ore, 3 Awakened Fire and 2 Aquatic Maw, and those reagents cost 624 gold3 silver.
Armor Spikes: lowest listed price, last 30 days
The current lowest listing is 22% below its 30-day median.
| Now | 546 gold36 silver |
|---|---|
| 30-day low | 349 gold Sep 18 |
| 30-day high | 1,080 gold87 silver Sep 10 |
| 30-day median | 700 gold |
| 7-day median | 349 gold |
| Hourly snapshots | 688 |
US region, the cheapest listing at each hourly Auction House snapshot. These are asking prices, not sales.
Armor Spikes by region
The lowest listing is 92% lower in Europe (EU) than in Americas and Oceania (US). Each region is a separate Auction House, so gold and items do not move between them.
| Region | Lowest listed price | Listings | Units |
|---|---|---|---|
| Americas and Oceania (US) | 546 gold36 silver | 3 | 13 |
| Europe (EU) | 43 gold | 5 | 28 |
Other Reagents priced near Armor Spikes
Enchant Ring - Silvermoon's Tenacity549 gold
Enchant Weapon - Authority of Storms550 gold
Jagged Dream Emerald552 gold
Enchant Weapon - Authority of Radiant Power555 gold
Scroll of Agility IX555 gold
Enchant Weapon - Spellpower555 gold
Tinker: Alarm-O-Turret555 gold
Indecipherable Eversong Diamond535 gold
Frosted Armor Kit533 gold
Enchant Weapon - Lifestealing560 gold
Perfect Flashing Bloodstone532 gold
Zen Malygite532 gold
About Armor Spikes
Armor Spikes is a crafting material in World of Warcraft. This page tracks its verified Auction House price and the recipes that consume it, so you can judge whether it is worth farming, buying, or selling right now.
Demand comes from Blacksmithing, Leatherworking, Tailoring. When a recipe that uses Armor Spikes spikes in value, the material tends to follow, so watch the recipes above alongside the price history.
To read the chart: compare the current lowest listing against the typical range. A price sitting below its recent band is a buy or craft signal; a price above it favors selling or farming. The method matters more than any single number, since commodity prices move between hourly snapshots.