Verified - US Auction House - Crafting material
Thick Hide
Leather
Verified US market
Commodities share one Auction House per region, so this price applies account-wide on US realms. Verify in-game before you trade.
Thick Hide details
| Type | Leather |
|---|---|
| Item level | 10 |
| Max stack | 1,000 |
| Vendor sell price | 5 silver |
| Expansion | Classic |
| First seen in our data | build 1.15.9.68940 |
Read from the 12.1.0.69875 game build. Prices are US Auction House data.
What Thick Hide is used in
Leatherworking
| Recipe | Skill tier and category | Needs | Other reagents | Makes | Lists at (US) | Reagents per craft |
|---|---|---|---|---|---|---|
| Classic Leatherworking, Materials, grey at 200 | 1 |
| 19 gold | 7 gold |
"Needs" is how many one craft consumes. Reagent cost adds up the required materials at the cheapest current listing of each; it is left blank when any reagent has no live price. Recipes, quantities, products and skill tiers are read from the game data.
Crafting value of Thick Hide
Thick Hide goes into one recipe, Cured Thick Hide, taught in Classic Leatherworking.
Its product, Cured Thick Hide, from Classic Leatherworking, lists at 19 gold75 silver on the US Auction House.
One craft of Cured Thick Hide takes 1 Thick Hide plus 1 Deeprock Salt; at current prices those reagents cost 7 gold12 silver per craft.
Thick Hide is about 98% of that reagent bill at its current price; Deeprock Salt makes up the rest.
Further down the chain, Cured Thick Hide is itself a reagent in 15 recipes, such as Wild Leather Shoulders, Wild Leather Vest and Wild Leather Helmet.
Leveling and recipes for Thick Hide
Cured Thick Hide (Materials) stops giving Leatherworking skill-ups at 200.
Reagents used with Thick Hide
In Cured Thick Hide, Thick Hide is combined with Deeprock Salt.
Deeprock Salt 1 shared recipe
What Thick Hide is crafted into
Cured Thick Hide (Leather). Made with Cured Thick Hide, 1 Thick Hide per craft.
Thick Hide: lowest listed price, last 30 days
The current lowest listing is 2.8 times its 30-day median. Over these 30 days the lowest listing moved more than tenfold, so a single snapshot can sit far from typical.
| Now | 7 gold |
|---|---|
| 30-day low | 30 silver Aug 23 |
| 30-day high | 23,333 gold33 silver Sep 13 |
| 30-day median | 2 gold50 silver |
| 7-day median | 9 gold76 silver |
| Hourly snapshots | 681 |
US region, the cheapest listing at each hourly Auction House snapshot. These are asking prices, not sales.
Thick Hide by region
The lowest listing is 89% lower in Europe (EU) than in Americas and Oceania (US). Each region is a separate Auction House, so gold and items do not move between them.
| Region | Lowest listed price | Listings | Units |
|---|---|---|---|
| Americas and Oceania (US) | 7 gold | 55 | 2,358 |
| Europe (EU) | 75 silver | 99 | 14,574 |
Other reagents in the same recipe tiers as Thick Hide
Classic Leatherworking has 298 recipes. Besides Thick Hide, the reagents they call for most are Rune Thread (84 recipes), Rugged Leather (79 recipes), Cured Rugged Hide (69 recipes), Fine Thread (68 recipes), Heavy Leather (50 recipes), Thick Leather (38 recipes), Light Leather (34 recipes), Medium Leather (33 recipes), Coarse Thread (29 recipes), Enchanted Leather (29 recipes).
Leather priced near Thick Hide
Black Dragonscale7 gold
Deepsea Scale7 gold
Green Whelp Scale7 gold
Icy Dragonscale6 gold
Prismatic Scale6 gold
Sunless Carapace8 gold
Heavy Leather5 gold
Knothide Leather5 gold
Dense Hide9 gold
Blackened Dragonscale4 gold
Cured Medium Hide4 gold
Icy Dragonscale Fragment4 gold
About Thick Hide
Thick Hide is a crafting material in World of Warcraft. This page tracks its verified Auction House price and the recipes that consume it, so you can judge whether it is worth farming, buying, or selling right now.
Demand comes from Leatherworking. When a recipe that uses Thick Hide spikes in value, the material tends to follow, so watch the recipes above alongside the price history.
To read the chart: compare the current lowest listing against the typical range. A price sitting below its recent band is a buy or craft signal; a price above it favors selling or farming. The method matters more than any single number, since commodity prices move between hourly snapshots.