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MoP ClassicMists of Pandaria 5.5 · progression realms · one cross-faction auction house per realmAlso on WoW Forever · Classic Era · The Burning Crusade · Wrath of the Lich King · Retail (Midnight)
Anti-Magic Zone

Spell

Anti-Magic Zone

Shadow

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Death Knight

Instant cast2 min cooldownMedium Range

Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 40%.

Anti-Magic Zone

Tooltip

Places a large, stationary Anti-Magic Zone that reduces spell damage done to party or raid members inside it by 40%. The Anti-Magic Zone lasts for 3 sec.

How it works

Spells that share its cooldown category wait 45 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

  1. Effect 1 is Create Area Effect (effect type 179). Its area radius is 6.5 yards.

What it does

Anti-Magic Zone is a Shadow spell with an instant cast, a range of 30 yards, a 2 min cooldown and effects that last 3 sec. When cast it has a Create Area Effect effect in a 6.5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range30 yards (Medium Range)
Cast timeInstant
Cooldown2 min
Category cooldown45 sec
Global cooldownNone
Duration3 sec
Proc chanceAlways
Effect #1Create Area Effect (179)
Misc value: 1193
Radius: 6.5 yards

Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Anti-Magic Zone appears in: 1 talent.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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