Tooltip
Deathwing's tentacle begins to Hemorrhage, causing Regenerative Bloods to spawn at a nearby location.
How it works
Hemorrhage is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Hemorrhage.
- Effect 2 is Dummy (effect type 3). Its area radius is 5 yards.
What it does
Hemorrhage is a spell with an instant cast and an unlimited range. When cast it launches a missile. It also casts Hemorrhage (record #105875).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the MoP Classic client, build 5.5.4.70631. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Hemorrhage |
| Effect #2 | Dummy (3) Radius: 5 yards |
Raw client values from the MoP Classic client, build 5.5.4.70631. Where the game data carries no name for an id, the id is shown as is.