Tooltip
Sends out a blast wave of magic, inflicting Nature damage to nearby enemies.
How it works
Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 1.
- Effect 1 is School Damage (effect type 2). Its base value is 12.2764. It scales with 1 times spell power. Its area radius is 10 yards.
What it does
Overload is a Nature spell with a 1.5 sec cast and no range (it targets the caster). When cast it deals Nature damage (base value 12.2764) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 1421 |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 12.2764 Spell power coefficient: 1 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Overload appears in: 1 spell that casts it.
Spells that cast it
- Lightning InfusionTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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