Boss
Sha of Fear
Sha of Fear - Terrace of Endless Spring
Found In
Adventure Guide Entry
The in-game Adventure Guide text for the Sha of Fear encounter in Terrace of Endless Spring.
The Sha of Fear is the physical manifestation of terror in Pandaria. Imprisoned by the legendary pandaren emperor Shaohao long ago, the entity has been newly strengthened by rising conflict across the island.
Encounter Facts
In the game's encounter order for Terrace of Endless Spring, Sha of Fear comes 4th of 4, after Lei Shi.
- Protector Kaolan
- Tsulong
- Lei Shi
- Sha of Fear
Instance Entrance: The Veiled Stair
Terrace of Endless Spring entranceThe Terrace of Endless Spring entrance is in Gate of Endless Spring, The Veiled Stair, at 48.1, 61.0 on the The Veiled Stair map.
Abilities & Strategy
What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.
Abilities & Strategy
The Terrace of Endless Spring
The Sha of Fear looms atop the Terrace, attempting to consume the pure light emanating from its center.
Pure Light
A narrow column of uncorrupted light still projects skyward from the center of the terrace. When a player stands in this light it bends, forming a protective wall that extends back from this Champion of the Light in a 'V' shape. This attracts the attention of the Sha of Fear, who fixates on the Champion.
Wall of Light
The Champion and other players standing within the wall of light take 10% reduced damage from all sources. The wall also deflects the Sha's Breath of Fear attack.
Thrash
The Sha strikes 3 times on every fourth attack.
Breath of Fear
The Sha of Fear unleashes a horrible breath attack, inflicting Shadow damage to all enemies over 1.5 sec. Afflicted enemies are also feared for 5 sec. Players standing behind the Wall of Light are unaffected.
Eerie Skull
The Sha throws a skull at a player's location, inflicting Shadow damage to enemies within 2.5 yards of the impact point.
Ominous Cackle
The Sha cackles ominously and transports a group of players to one of the outer shrines to battle a former guardian of the terrace.
Terror Spawn
The Sha periodically summons a pair of Terror Spawns to attack players. A bulwark of dark energy protecting each Terror Spawn deflects spells and attacks that strike the front of the creature.
Penetrating Bolt
The Terror Spawn hurls a bolt of Sha energy at a player's location, inflicting Shadow damage to enemies within 3.75 yards of the impact point. Affected enemies take 10% increased Shadow damage for 15 sec.
Reaching Attack
The Sha strikes at a distant target, inflicting 50% of weapon damage as Shadow and increasing Shadow damage taken by 25% for 8 sec. The Sha uses this ability when no targets are in melee range.
Lei's Hope
The light in the terrace seems to glow more brightly after players force the Sha to retreat to the Dread Expanse. Attack and casting speeds are increased by 15% within the Terrace of Endless Spring on subsequent attempts.
The Outer Shrines
The group of players transported by Ominous Cackle must defeat one of three Sha possessed crossbowmen. The former terrace guardians Yang Guoshi, Cheng Kang, and Jinlun Kun attack the players.
Shoot
The caster shoots at the target, inflicting 75% weapon damage as Physical.
Dread Spray
The caster rapidly fires sprays of Dread Bolts in specific directions for 8 sec. The caster gains immunity to taunt for the duration. Each spray of Dread Bolts fires in a cone in front of the caster, inflicting 50% of weapon damage as Shadow and afflicting the target for 8 sec.
Death Blossom
The caster spins in a circle, unleashing a hail of bolts in all directions for 5 sec. Each bolt that strikes an enemy inflicts Physical damage.
Sha Globe
Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 5% of his maximum health.
Fearless
Defeating any of the possessed crossbowmen allows the group to return to the central terrace and grants them 60% increased damage and healing, 60% increased movement speed, and immunity to Fear effects for 30 sec.
The Dread Expanse
On heroic difficulty the Sha of Fear retreats to the Dread Expanse at 66% remaining health, dragging players along with him. This watery wasteland is a place of the Sha's making where he has access to a new set of abilities.
Fading Light
The last glimmers of light from the terrace heal players as they are extinguished, restoring 90% health and mana over 6 sec. In addition, all player cooldowns are reset.
Pure Light
The uncorrupted light from the terrace binds itself to the current champion and takes on a new form. It grows stronger, granting the champion immunity to fear and horror effects and reduces their damage taken by 30%.
Transfer Light
The champion can use this ability to move the Pure Light to a targeted friendly player.
Dread Thrash
The Sha strikes 6 times on every fourth Thrash.
Implacable Strike
The Sha unleashes an Implacable Strike in the direction of his current target that inflicts damage to enemies up to 40 yards away.
Naked and Afraid
The Sha strips the gear from his current target, reducing the target's armor and chance to dodge and parry by 100% for 25 sec.
Waterspout
The Sha agitates the water under several players, creating a series of waterspouts. Each waterspout takes 1.5 sec.
Huddle in Terror
The Sha terrifies several players, causing them to cower in fear and inflicting Shadow damage every 1 sec. for 12 sec.
Submerge
The Sha summons an increasing number of Dread Spawns each time he submerges.
Dread Spawn
This creature fixates on the current champion of the light. If a new player becomes the champion the Dread Spawn changes targets.
Sha Spine
The Dread Spawn emits Sha Spines. Each spine inflicts Shadow damage to random enemy players.
Eternal Darkness
The Dread Spawn kills his current target when he reaches melee range.
Gathering Speed
The Dread Spawn periodically gains 100% movement speed.
Ability Spells
Every ability the Adventure Guide lists for Sha of Fear, with its spell's school, cast time and duration and the description the game gives it.
Wall of Light
Holy · Instant · Lasts 10 sec
Protected behind the wall of pure light, reducing damage taken by 10%.
Breath of Fear
Shadow · Instant · Lasts 1.5 sec
Inflicts Shadow damage to all enemies over 1.5 sec. Afflicted enemies are also feared for 5 sec. Enemies protected by pure light are unaffected.
Eerie Skull
Shadow · Instant
The Sha throws a skull at a player's location, inflicting Shadow damage to enemies within 2.5 yards of the impact point.
Penetrating Bolt
Shadow · Instant · Lasts 15 sec
Hurls a bolt of Sha energy at a player's location, inflicting Shadow damage to enemies within 3.75 yards of the impact point. Affected enemies take 10% increased Shadow damage for 15 sec.
Reaching Attack
Shadow · 1 sec cast · Lasts 8 sec
Strikes at a distant target, inflicting 50% of weapon damage as Shadow and increasing Shadow damage taken by 25% for 8 sec. This ability is used when no targets are in melee range.
Lei's Hope
Physical · Instant
With the Sha's recent retreat to the Dread Expanse, the light in the terrace seems to glow more brightly. Attack and casting speeds are increased by 15% within the Terrace of Endless Spring.
Dread Spray
Physical · Instant · Lasts 8 sec
Rapidly fire sprays of Dread Bolts in specific directions for 8 sec. The caster is immune to taunt for the duration.
Death Blossom
Physical · 2.2 sec cast · Lasts 5 sec
Spin in a circle, unleashing a hail of bolts in all directions for 5 sec. Each bolt that strikes an enemy inflicts Physical damage.
Sha Globe
Shadow · Instant · Lasts 6 sec
Globes of Sha energy are knocked out of the possessed crossbowman as he loses health. Touching a globe will consume it, inflicting Shadow damage but refilling the player's primary resource over time. If not consumed within 8 sec the globe will return to the bowman, healing him for 5% of his maximum health.
Fearless
Physical · Instant · Lasts 30 sec
Increases damage and healing done by 60%, movement speed by 150%, and grants immunity to Fear effects for 30 sec.
Fading Light
Physical · Instant · Lasts 6 sec
The last glimmers of light from the terrace heal you as they are extinguished, restoring 90% health and mana over 6 sec. In addition, all your cooldowns are reset.
Implacable Strike
Frost · 3.5 sec cast
Inflicts damage to enemies within 40 yards in front of the caster.
Naked and Afraid
Physical · Instant · Lasts 25 sec
Strips the target naked, reducing armor by 100% and chance to dodge and parry by 100%.
Waterspout
Frost · 1.5 sec cast · Lasts 1.5 sec
Agitates the water under several players, creating a series of waterspouts.
Huddle in Terror
Shadow · Instant · Lasts 12 sec
Terrifies several players, causing them to cower in fear and inflicting Shadow damage every 1 sec. for 12 sec.
Drops
Loot the dungeon journal lists for this encounter in Terrace of Endless Spring.
What is shown is the loot the game's own dungeon journal lists for this encounter.
What Each Drop Is
The Sha of Fear encounter lists 31 items in the dungeon journal, item levels 39 to 40. Equip slots covered: Legs, Trinket, One-Hand, Chest, Waist and Two-Hand. Every piece binds when picked up, so none of it reaches the Auction House.
- Dreadwoven Leggings of Failure Legs (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 77g 99s for it.
- Essence of Terror Trinket, item level 40, requires level 35. Bind on Pickup. Stats: Intellect. A vendor pays 26g 41s for it. Equip: Item - Spell Hits Proc Haste.
- Helm of the Shadowy Conqueror Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Protector Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Vanquisher Miscellaneous, item level 40, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
- Kilrak, Jaws of Terror One-Hand (One-Handed Sword), item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. Tooltip: “Sha-Touched” A vendor pays 122g 30s for it.
- Robes of Pinioned Eyes Chest (Cloth), item level 40, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 78g 66s for it.
- Shadowgrip Girdle Waist (Mail), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 41g 39s for it.
- Shin'ka, Execution of Dominion Two-Hand (Two-Handed Axe), item level 40, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Mastery and Critical Strike. Tooltip: “Sha-Touched” A vendor pays 152g 33s for it.
- Wrap of Instant Petrification Chest (Leather), item level 40, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 78g 35s for it.
- Dreadwoven Leggings of Failure Legs (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 77g 18s for it.
- Dreadwoven Leggings of Failure Legs (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Haste. A vendor pays 76g 36s for it.
- Essence of Terror Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Intellect. A vendor pays 25g 75s for it. Equip: Item - Spell Hits Proc Haste.
- Essence of Terror Trinket, item level 39, requires level 35. Bind on Pickup. Stats: Intellect. A vendor pays 25g 9s for it. Equip: Item - Spell Hits Proc Haste.
- Helm of the Shadowy Conqueror Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Conqueror Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Paladin, Priest and Warlock. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Protector Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Protector Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Warrior, Hunter, Shaman and Monk. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Vanquisher Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
- Helm of the Shadowy Vanquisher Miscellaneous, item level 39, requires level 35. Bind on Pickup. Usable by Rogue, Death Knight, Mage and Druid. A vendor pays 50g for it. Use: Create Item.
- Kilrak, Jaws of Terror One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. Tooltip: “Sha-Touched” A vendor pays 121g 2s for it.
- Kilrak, Jaws of Terror One-Hand (One-Handed Sword), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Critical Strike and Mastery. Tooltip: “Sha-Touched” A vendor pays 119g 74s for it.
- Robes of Pinioned Eyes Chest (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 77g 83s for it.
- Robes of Pinioned Eyes Chest (Cloth), item level 39, requires level 35. Bind on Pickup. Stats: Intellect, Stamina, Mastery and Haste. A vendor pays 77g 1s for it.
- Shadowgrip Girdle Waist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 40g 95s for it.
- Shadowgrip Girdle Waist (Mail), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 40g 52s for it.
- Shin'ka, Execution of Dominion Two-Hand (Two-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Mastery and Critical Strike. Tooltip: “Sha-Touched” A vendor pays 150g 74s for it.
- Shin'ka, Execution of Dominion Two-Hand (Two-Handed Axe), item level 39, requires level 35. Bind on Pickup. Stats: Strength, Stamina, Mastery and Critical Strike. Tooltip: “Sha-Touched” A vendor pays 149g 15s for it.
- Wrap of Instant Petrification Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 77g 53s for it.
- Wrap of Instant Petrification Chest (Leather), item level 39, requires level 35. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Haste. A vendor pays 76g 71s for it.
- Illusion: Jade Spirit Consumable, item level 1, requires level 32. Bind on Pickup. A vendor pays 22g 50s for it.
Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.
Achievements for Defeating It
12 achievements list a victory over Sha of Fear among their criteria.