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Quest

The Hermit of Witch Hill

A World of Warcraft quest in Dustwallow Marsh. Facts and objectives from the current retail game data.

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Quest facts

LevelLevel 15-30
Quest ID27182

The client quest POI data records no map location for this quest, so no map is shown.

Check whether you have already completed this quest in-game: /run print(C_QuestLog.IsQuestFlaggedCompleted(27182))

Requirements

FactionHorde only

Read from the Blizzard quest API.

Description

The marsh seems to have a strange effect on humans. Some grow mad simply by living here. Anyone who has ever settled at Swamplight Manor has gone mad in a spectacular way. The latest owner, one "Swamp Eye" Jarl, is already showing signs. I don't completely understand what's happening there, you'd have my thanks for looking into it. The manor is at the eastern edge of the swamp. Trek east across Bluefen and past North Point Tower. The manor is in a haunted patch of land called Witch Hill.

Related
Experience525 XP

Guides and routes on this site that cover Dustwallow Marsh.