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Colossus

Spell

Colossus

Physical

2 secSelf Only

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Top Comments

The highest voted Wowhead comments for this page. They are community notes, not TheWoWDB comments.

1
rodalpho+25via Wowhead (opens the original comment in a new tab)

The devs told us exactly how MoP weapon enchants work at the link below.

http://us.battle.net/wow/en/forum/topic/6397900436?page=8#154

I'm pasting it here in case they retire the beta forums after release.



  • River's Song: 4 RPPM on melee attacks that land, or are dodged, or parried.

  • Dancing Steel: 2.3 RPPM on melee attacks that land.

  • Colossus: 6 RPPM on melee attacks that land, or are dodged, or parried, with a 3-second cooldown.

  • Elemental Force: 10 RPPM on damage or spell damage/healing

  • Jade Spirit: 2 RPPM on spell damage or healing, 50-second cooldown.

  • Windsong: 2 RPPM on damage, or spell damage/healing.


Edit: As of 10/15/12, Windsong and Elemental Force now proc on all damage and healing, including melee, ranged, direct and DoT.

They now trigger on the new "Real Procs Per Minute" (RPPM) system, which is weapon speed and instant attack independent and fully detailed in this blue post.

http://us.battle.net/wow/en/forum/topic/6893549789

Edit 2: As of patch 5.1 Dancing Steel, Jade Spirit, River's Song, and Colossus are on the RPPM system also.

Edit 3: As of patch 5.2, Dancing Steel now has a 15% greater chance to activate.

Source: http://us.battle.net/wow/en/blog/8896363/52_The_Thunder_King_Patch_Notes-3_5_2013

13 more comments below ↓

Colossus
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Tooltip

Permanently enchants a melee weapon to make your damaging melee strikes sometimes activate a Mogu protection spell, absorbing up to damage. Cannot be applied to items higher than level $ecix.

Spell facts

SchoolPhysical
Cast time2 sec
EffectEnchant Item
RangeSelf Only
Taught byEnchanting (skill 1)
Spell ID104440

Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.

Reagents

Items that grant this spell

More Enchanting spells

Every Enchanting spell

Related

Community notes from Wowhead · 16 comments

Top 3 shown above · 13 more here

The comments below were written by Wowhead users. They are community notes, not TheWoWDB comments. See them in context on Wowhead.

917356+8via Wowhead (opens the original comment in a new tab)

Just tried this on my DW monk, both can proc separately, 8000 each on my 90 monk. it's like landslide for rogue. if used with guard spell doesnt know yet which got eaten up first on damage, and new procs refresh the buff

tarazet+5via Wowhead (opens the original comment in a new tab)

Good enchant for 85-90 tanks that are not running difficult content. Potentially absorbs 48,000 damage per minute, or an average of 800 per second. When it comes to on-level normal raid bosses, though, if Dancing Steel or River Song helps you dodge one extra melee attack per minute, then it was more valuable than Colossus.

rktect-4via Wowhead (opens the original comment in a new tab)

For my lvl 90 arcane mage at 521, 16 of 18 pieces of gear are buffed, enchanted or enhanced,
just the shirt and tabard are stock.
I was in "Downfall" playing and using arcane brilliance.a lot

I looked up and saw Ancestral Vigor, Realm of Y'shara, Earthliving, Colossus, Tranquility, Illuminated Health, maybe half a dozen more, Wild something and some others I didn't have time to check the names on.

I presume this is the list of the buffs and enchants activated.
My Grievous Gladiators Mageblade is enchanted with Colossus.
none of the other gear tells me anything except the buff on the stats

I can't tell from recount how much each one contributed and what triggered them.