Tooltip
Become Mudborne, absorbing damage and pulsing Nature damage split between nearby enemies over 10 sec.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Mudborne is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69.
- Effect 2 is Trigger Spell (effect type 64). It triggers Mud Echo.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Mudborne is a spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 10 sec. When cast it applies an aura. It also casts Mud Echo.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 2 min |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Duration | 10 sec |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 69 Misc value: 127 |
| Effect #2 | Trigger Spell (64) Trigger spell: Mud Echo |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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