Tooltip
The Twinfang spits numbing venom at players, inflicting 7 Nature damage on impact and an additional 5 Nature damage every 1 sec for 20 sec.
Affected players become paralyzed over time, reducing their movement speed by 10% with each tick.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Paralyzing Shots is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 10. It applies the snared mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 1 sec, 20 times over the full 20 sec (100 base in total).
What it does
Paralyzing Shots is a Nature spell with an instant cast, a range of 100 yards and effects that last 20 sec. When cast it applies an aura with the snared mechanic and applies an aura every 1 sec. The client files the whole spell under the snared mechanic. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 20 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: 10 Mechanic: Snared |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 5 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Paralyzing Shots appears in: 2 spells that cast it.
Spells that cast it
- Paralyzing Shots (record #1294568)Triggers this spell
- Paralyzing Shots (record #1294570)Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
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