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1500-Pound "Dud"

Spell

1500-Pound "Dud"

Physical

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Instant cast0.5 sec cooldownSix yards

DUD-1500 munitions embed into the arena exploding after 15 sec inflicting 80 Fire damage to all players plus an additional 30 Fire damage every 3 sec for 9 sec.

1500-Pound "Dud"

Tooltip

DUD-1500 munitions embed into the arena exploding after 15 sec inflicting 80 Fire damage to all players plus an additional 30 Fire damage every 3 sec for 9 sec. This effect stacks.

Interacting with the ordnance instead focuses the blast inflicting 160 Physical damage and applying, additionally knocking back.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

1500-Pound "Dud" is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Jump (effect type 41). It triggers 1500-Pound "Dud".

What it does

1500-Pound "Dud" is a spell with an instant cast, a range of 6 yards and a 0.5 sec cooldown. When cast it makes the caster jump to the target. It also casts 1500-Pound "Dud" (record #468190).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range6 yards (Six yards)
Cast timeInstant
Cooldown0.5 sec
Global cooldownNone
Effect #1Dummy (3)
Effect #2Jump (41)
Trigger spell: 1500-Pound "Dud"

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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