Spell
Inquisition
Physical
You focus the assault on this target, increasing their damage taken by 3% for 6 sec.
Tooltip
You focus the assault on this target, increasing their damage taken by 3% for 6 sec.
Your melee attacks refresh the duration of Focused Assault.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Inquisition is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Focused Assault.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Inquisition is a spell with an instant cast, a range of 10 yards, a 20 sec cooldown and effects that last 5 min. When cast it applies an aura. It also casts Focused Assault.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 min |
| Proc chance | Always |
| Effect #1 | Trigger Spell (64) Trigger spell: Focused Assault |
| Effect #2 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Inquisition appears in: 1 pvp talent.
PvP talents
- Protection PaladinPvP talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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