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Inquisition

Spell

Inquisition

Physical

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Instant castLonger Range

Siphoning the target's will, temporarily rendering the Inquisitor invulnerable.

Inquisition

Tooltip

Siphoning the target's will, temporarily rendering the Inquisitor invulnerable.

How it works

Inquisition is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 298.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Inquisition.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 39.

What it does

Inquisition is a spell with an instant cast, a range of 45 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Inquisition (record #202527).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 298
Effect #2Apply Aura (6)
Aura type id 4
Misc value: 127
Effect #3Trigger Spell (64)
Trigger spell: Inquisition
Effect #4Apply Aura (6)
Aura type id 39
Misc value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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