Tooltip
Healing starts low and increases over the duration.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.
Touch of the Voodoo is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It ticks every 0.5 sec, 12 times over the full 6 sec.
- Effect 2 is Dummy (effect type 3). It triggers Revitalizing Voodoo Totem.
- Effect 3 is Summon (effect type 28). Its area radius is 3.5 yards.
What it does
Touch of the Voodoo is a Nature spell with an instant cast, a range of 40 yards, a 90 sec cooldown and effects that last 6 sec. When cast it applies an aura every 0.5 sec and summons a creature in a 3.5 yard radius. It also casts Revitalizing Voodoo Totem. It stacks up to 13 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 90 sec |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Proc chance | Always |
| Max stacks | 13 |
| Effect #1 | Apply Aura (6) Aura type id 8 Period: every 0.5 sec |
| Effect #2 | Dummy (3) Trigger spell: Revitalizing Voodoo Totem |
| Effect #3 | Summon (28) Misc value: 143774, 64 Radius: 3.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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