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Touch of the Voodoo

Spell

Touch of the Voodoo

Nature

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Instant cast1 min 30 sec cooldownLong Range

Healing starts low and increases over the duration.

Touch of the Voodoo

Tooltip

Healing starts low and increases over the duration.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Touch of the Voodoo is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 8. It ticks every 0.5 sec, 12 times over the full 6 sec.
  2. Effect 2 is Dummy (effect type 3). It triggers Revitalizing Voodoo Totem.
  3. Effect 3 is Summon (effect type 28). Its area radius is 3.5 yards.

What it does

Touch of the Voodoo is a Nature spell with an instant cast, a range of 40 yards, a 90 sec cooldown and effects that last 6 sec. When cast it applies an aura every 0.5 sec and summons a creature in a 3.5 yard radius. It also casts Revitalizing Voodoo Totem. It stacks up to 13 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range40 yards (Long Range)
Cast timeInstant
Cooldown90 sec
Category cooldown20 sec
Global cooldownNone
Duration6 sec
Proc chanceAlways
Max stacks13
Effect #1Apply Aura (6)
Aura type id 8
Period: every 0.5 sec
Effect #2Dummy (3)
Trigger spell: Revitalizing Voodoo Totem
Effect #3Summon (28)
Misc value: 143774, 64
Radius: 3.5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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