Tooltip
Maintain the current Oscillation for 6 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Oscillating Overload is a Nature spell with an instant cast, a range of 40 yards, a 90 sec cooldown and effects that last 6 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 90 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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