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Mech-Jockey

Spell

Mech-Jockey

Physical

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Instant castSelf Only

You move 20% faster while piloting a mount created by an Engineer.

Mech-Jockey

Tooltip

You move 20% faster while piloting a mount created by an Engineer. This does not stack with other movement speed increasing effects.

How it works

Mech-Jockey is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 172. Its base value is 20.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 211. Its base value is 20.

What it does

Mech-Jockey is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 172
Value: 20
Effect #2Apply Aura (6)
Aura type id 211
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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