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Manifesto of Madness: Chapter One

Spell

Manifesto of Madness: Chapter One

Physical

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Instant cast1 min 30 sec cooldownSelf Only

Increase your Critical Strike by up to, reduced for each ally within 8 yards of you.

Manifesto of Madness: Chapter One

Tooltip

Increase your Critical Strike by up to, reduced for each ally within 8 yards of you. Lasts 10 sec. When this effect ends, your Versatility is increased for each ally within 5 yards of you, up to a max. Lasts 10 sec.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Manifesto of Madness: Chapter One is built from 5 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 189.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 8.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 5.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Manifesto of Madness: Chapter One is a spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 10 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown90 sec
Category cooldown20 sec
Global cooldownNone
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 395
Misc value: 18650
Effect #2Apply Aura (6)
Aura type id 189
Misc value: 1792
Effect #3Apply Aura (6)
Aura type id 4
Value: 8
Effect #4Apply Aura (6)
Aura type id 4
Value: 5
Effect #5Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.