How it works
Soul Ignition is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 40.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Soul Ignition is a Fire spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
| Effect #4 | Apply Aura (6) Aura type id 4 Value: 40 |
| Effect #5 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Soul IgniterOn Equip
Comments
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