Tooltip
Conjure a Spectral Scythe, dealing Shadow damage to your target and Shadow damage in a 15 yd cone to enemies behind your target.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.
Spectral Scythe is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2).
- Effect 2 is Dummy (effect type 3). Its base value is 0.3.
- Effect 3 is effect type 142, which the datamine does not name. It triggers Grim Codex.
What it does
Spectral Scythe is a Shadow spell with an instant cast, a range of 8 yards and a 90 sec cooldown. When cast it deals Shadow damage. It also casts Grim Codex.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | Instant |
| Cooldown | 90 sec |
| Category cooldown | 20 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) |
| Effect #2 | Dummy (3) Value: 0.3 |
| Effect #3 | Effect 142 Trigger spell: Grim Codex |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
- Grim CodexUse
Comments
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