Tooltip
Briefly open a pair of gates to the Void to redirect the orbit of An'shuul, the Cosmic Wanderer through your target, dealing Cosmic damage split between all nearby enemies.
Damage is increased for each enemy struck, up to 5 enemies.
How it works
Spells that share its cooldown category wait 20 sec after it is cast. Casting it triggers a 1 sec global cooldown.
An'shuul, the Cosmic Wanderer is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). It triggers An'shuul, the Cosmic Wanderer.
- Effect 2 is School Damage (effect type 2). Its area radius is 8 yards.
What it does
An'shuul, the Cosmic Wanderer is a Holy, Nature, Shadow and Arcane spell with a 2 sec cast, a range of 45 yards and a 150 sec cooldown. When cast it deals Holy, Nature, Shadow and Arcane damage in an 8 yard radius. It also casts An'shuul, the Cosmic Wanderer (record #402574).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | 2 sec |
| Cooldown | 150 sec |
| Category cooldown | 20 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | Dummy (3) Trigger spell: An'shuul, the Cosmic Wanderer |
| Effect #2 | School Damage (2) Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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