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An'shuul, the Cosmic Wanderer

Spell

An'shuul, the Cosmic Wanderer

HolyNatureShadowArcane

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2 sec2 min 30 sec cooldownLonger Range

Briefly open a pair of gates to the Void to redirect the orbit of An'shuul, the Cosmic Wanderer through your target, dealing Cosmic damage split between all nearby enemies.

An'shuul, the Cosmic Wanderer

Tooltip

Briefly open a pair of gates to the Void to redirect the orbit of An'shuul, the Cosmic Wanderer through your target, dealing Cosmic damage split between all nearby enemies.

Damage is increased for each enemy struck, up to 5 enemies.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. Casting it triggers a 1 sec global cooldown.

An'shuul, the Cosmic Wanderer is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). It triggers An'shuul, the Cosmic Wanderer.
  2. Effect 2 is School Damage (effect type 2). Its area radius is 8 yards.

What it does

An'shuul, the Cosmic Wanderer is a Holy, Nature, Shadow and Arcane spell with a 2 sec cast, a range of 45 yards and a 150 sec cooldown. When cast it deals Holy, Nature, Shadow and Arcane damage in an 8 yard radius. It also casts An'shuul, the Cosmic Wanderer (record #402574).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range45 yards (Longer Range)
Cast time2 sec
Cooldown150 sec
Category cooldown20 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1Dummy (3)
Trigger spell: An'shuul, the Cosmic Wanderer
Effect #2School Damage (2)
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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