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Solar Maelstrom

Spell

Solar Maelstrom

Fire

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2 sec2 min cooldownSelf Only

Unleash a solar maelstrom, slowing yourself and nearby enemies before erupting in flames after 2 sec to deal Fire damage split between all enemies and Fire damage to you over 12 sec.

Solar Maelstrom

Tooltip

Unleash a solar maelstrom, slowing yourself and nearby enemies before erupting in flames after 2 sec to deal Fire damage split between all enemies and Fire damage to you over 12 sec.

Castable while moving. Damage increased per enemy struck, up to 5.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. Casting it triggers a 1 sec global cooldown.

  1. Effect 1 is School Damage (effect type 2). Its area radius is 10 yards.

What it does

Solar Maelstrom is a Fire spell with a 2 sec cast, no range (it targets the caster) and a 2 min cooldown. When cast it deals Fire damage in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast time2 sec
Cooldown2 min
Category cooldown20 sec
Global cooldown1 sec
GCD categoryCategory id 133
Effect #1School Damage (2)
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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