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Soul Ignition

Spell

Soul Ignition

Fire

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Instant cast2 min cooldownSelf Only

Draw power from the remnants of the Embersoul, gaining for 20 sec, decaying every 2 sec.

Soul Ignition

Tooltip

Draw power from the remnants of the Embersoul, gaining for 20 sec, decaying every 2 sec. Once this effect ends, become Burned Out, losing Haste for 60 sec before recovering.

When circumstances are dire your soul ignites, granting this bonus again without decaying. This effect may only occur once per combat.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Soul Ignition is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 29.
  2. Effect 2 is Dummy (effect type 3). It triggers Ashes of the Embersoul.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 2 sec, 10 times over the full 20 sec.

What it does

Soul Ignition is a Fire spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 20 sec. When cast it applies an aura and applies an aura every 2 sec. It also casts Ashes of the Embersoul.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Cooldown2 min
Category cooldown20 sec
Global cooldownNone
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 29
Misc value: -2
Effect #2Dummy (3)
Trigger spell: Ashes of the Embersoul
Effect #3Apply Aura (6)
Aura type id 226
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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