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Bolstering Light

Spell

Bolstering Light

Physical

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Instant cast2 min cooldownSelf Only

Raise your signet to the Light, increasing your highest secondary stat for 20 sec.

Bolstering Light

Tooltip

Raise your signet to the Light, increasing your highest secondary stat for 20 sec. Your act inspires nearby signetbearers within your party, granting them of the same stat for 20 sec.

How it works

Spells that share its cooldown category wait 20 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Bolstering Light is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Dummy (effect type 3). It triggers Signet of the Priory.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 189.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 189.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 189.
  6. Effect 6 is Apply Aura (effect type 6). It applies aura type 189.

What it does

Bolstering Light is a spell with an instant cast, no range (it targets the caster), a 2 min cooldown and effects that last 20 sec. When cast it applies an aura. It also casts Signet of the Priory.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown2 min
Category cooldown20 sec
Global cooldownNone
Duration20 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Dummy (3)
Trigger spell: Signet of the Priory
Effect #3Apply Aura (6)
Aura type id 189
Misc value: 1792
Effect #4Apply Aura (6)
Aura type id 189
Misc value: 917504
Effect #5Apply Aura (6)
Aura type id 189
Misc value: 33554432
Effect #6Apply Aura (6)
Aura type id 189
Misc value: 1879048192

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.