Tooltip
The caster hurls a chunk of ice at a player, inflicting 300 Frost damage split evenly among players upon impact.
How it works
Absolute Zero is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 8 yards.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Absolute Zero.
What it does
Absolute Zero is a Frost spell with an instant cast and a range of 200 yards. When cast it deals Frost damage (base value 300) in an 8 yard radius. It also casts Absolute Zero (record #372458).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 300 Radius: 8 yards |
| Effect #2 | Effect 203 Trigger spell: Absolute Zero |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Absolute Zero appears in: 1 spell that casts it.
Spells that cast it
- Absolute ZeroTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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