Spell
Abyssal Strike
Shadow
Unleashes a tendril of N'Zoth's might inflicting 60 Shadow damage to all players of the impact and draining up to 75 Sanity.
Tooltip
Unleashes a tendril of N'Zoth's might inflicting 60 Shadow damage to all players of the impact and draining up to 75 Sanity.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Abyssal Strike is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. Its area radius is 4 yards.
- Effect 2 is Energize (effect type 30). Its base value is -75. Its area radius is 4 yards.
What it does
Abyssal Strike is a Shadow spell with a 2.5 sec cast, a range of 30 yards and a 3 sec cooldown. When cast it deals Shadow damage (base value 60) in a 4 yard radius and restores a resource (base value -75) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 2.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 60 Radius: 4 yards |
| Effect #2 | Energize (30) Value: -75 Misc value: 10 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.