Tooltip
Erosive Spray, Caustic Hail, and Rolling Acid can form caustic zones for 90 sec. Contact with this zone inflicts 20 Nature damage every 0.5 sec.
How it works
Acid Pools is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Missile (effect type 32). It triggers Acid Pools.
- Effect 2 is Trigger Missile (effect type 32). It triggers Acid Pools.
What it does
Acid Pools is a Nature spell with an instant cast and an unlimited range. When cast it launches a missile. It also casts Acid Pools (record #439777) and Acid Pools (record #457467).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | Trigger Missile (32) Trigger spell: Acid Pools |
| Effect #2 | Trigger Missile (32) Trigger spell: Acid Pools |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.