Spell
Acid Rain
Nature
Deal Nature damage every 2 sec to up to 5 enemies inside of your Healing Rain.
Tooltip
Deal Nature damage every 2 sec to up to 5 enemies inside of your Healing Rain.
How it works
Acid Rain is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 1 times spell power. Its area radius is 11 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 5.
What it does
Acid Rain is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage in an 11 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Spell power coefficient: 1 Radius: 11 yards |
| Effect #2 | Dummy (3) Value: 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Spell power coefficient changed from 0.6725 to 1 (patch 12.1.0)
Comments
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